I can't tell you what the best solution is, but I thought one solution that would be more work for you than waiting for an update to move multiple frames, but I think it's better: Ideally, we should be able to import an animation directly to where we want it. Move multiple frames wouldn't solve the problem itself, but it would be an alternative path. It seems to me for now that the only solution would be to move each frame to all layers, which would be so much work that would make it unfeasible. I thought about creating a layer in a different project and copying it into the project I want, but we also can't copy or cut layers. So I thought about copying or cuting them, but there are no such options. However, Pixelorama doesn't allow us to move multiple frames at the same time. I thought: well, then I just select all the frames and move them together to the starting position and delete the empty frames. And because I don't have the option to import into another layer starting from frame 0, all my new frames for this layer will be inserted after the last previews frame. When we create a new layer in a project that already has a certain number of frames, the layer will be completely filled with empty frames. Easy.īut when I try to repeat the process with another equipament of my character, it gets complicated. When I import multiple frames into the first layer of a new project everything goes very well because there is just 1 empty frame. When the import is finished, I just delete that frame and that's it. I have a single file with several equipaments for player. I'm trying to migrate to Pixelorama, but is not easy to import file. If you will allow me, I would like to take this opportunity to make another comment. Make sure to read the Troubleshooting page if you are experiencing any issues. Make sure to visit our website for more information and join our Discord community server!Īnd if you like, consider helping us by donating, or becoming a Patreon! Multi-language localization support! See our Crowdin page for more details.Rotation offers multiple algorithms, tailored for pixel art. Scale, rotate and apply multiple image effects to your drawings.A perspective editor to help you create artwork with depth.Horizontal & vertical mirrored drawing.Load reference images to help you draw.3D layers that allow you to bring 3D shapes and models into your 2D canvas.Autosave support, with data recovery in case of a software crash.Pixel perfect mode for perfect lines, for the pencil, eraser & lighten/darken tools.
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